![]() When they are seriously injured or unshielded, they will also go "berserk", yelling a war cry and attempting to melee their opponent to death. They will seek less cover, often standing in one spot to fire and strafe less often than their superiors. They often make tactical errors such as standing in the way of an ally's fire, rushing forward into enemy fire and forgetting to take cover which leads to a lot of deaths (even at the hands of a UNSC Marine). Showing off at least some sign of intelligence despite their inexperience, Minor Sangheili are capable of hiding when their shields are lowered and will attempt to attack anyone foolish enough to enter into close combat with them with their weapon. Their armor's energy shielding is weak compared with that of higher-ranking Sangheili. Sangheili Minors are usually found leading lances of Unggoy, but they themselves will likely be led by a Sangheili Major. In Halo 3, the only level Minors appear in is The Covenant. On Legendary and Heroic, almost none are present. Minor are the most commonly seen in Halo: Combat Evolved, Halo 2 and Halo: Reach on the Easy and Normal difficulties. In Halo: Reach and Halo Wars the design of the harness is more akin to the design in Combat Evolved, having the armor be shinier and curved, simpler, and with a smaller helmet, creating a more combat orientated look. The Sangheili's armor in Halo 3 was also more detailed, featuring Forerunner glyphs on the armor and a design with many armor seams and sharper angles, creating a more technologically advanced, alien look. The color scheme of Minors' armor was changed to sky blue in Halo 2 and featured two shades of blue in Halo 3. The secondary helmet from Combat Evolved is more curved toward the back. The more basic helmet features fins on the sides and rear. In Combat Evolved, there are two differently shaped variations of the helmet. Sangheili Minors wear distinctive cobalt-colored combat harnesses in Halo: Combat Evolved. While Jul 'Mdama's Covenant use Sangheili Storm in place of Minors during most battles, the rank has seen use at least once by the group. Many Sangheili of this rank fought on behalf of the group during the Battle of Draetheus V in 2554. įollowing the Human-Covenant War, the rank of Minor continued to be used in Merg Vol's Covenant. Minors who are neither promoted nor killed during their first campaign typically commit suicide to retain their honor. ![]() If the Minor leading the lance is killed, their subordinates will often flee. Known primarily by their iconic blue armor, Minors who show leadership initiative are usually deployed in small strike lances or in leadership roles above Unggoy and Kig-Yar squads, while those Minors who exhibit more bravery than skill will instead report to a Sangheili Major or Officer. Most Sangheili in this class can still easily overpower a human. Being the lowest ranked in the Sangheili military hierarchy, they possess energy shielding that is weaker than any other Sangheili, (besides that of stealth units), and is also inferior to the shielding of MJOLNIR armor.Īlthough the lowest and most common of the Sangheili ranks, the Sangheili Minor's threat is not to be underestimated. They are somewhat weaker than their crimson-armored Major superiors and occasionally will perform unwise tactical mistakes, such as standing in an ally's line of fire, or taking long pauses to roar at their enemy before attacking. Sangheili Minors are logically, physically, and pragmatically the least-experienced warriors of their race however, they are still skilled in combat. ![]()
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